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Professional Sound Design for Film, Series & Games

Selected Sound Design & Audio Post-Production Work

A curated selection of projects focused on sound design, dialogue editing and mixing for film, podcasts and digital media, with an emphasis on narrative clarity and emotional impact.

Selected Work

A curated selection of sound design and audio post-production work for film, narrative media, podcasts, and digital content. Each project represents a commitment to elevating story through immersive, purposeful sound.

Narrative & Film

Sound design, dialogue editing, and audio post-production for cinematic storytelling

MeLateQueSi film poster

How To Win The Lottery

Type: Professional TV Series Production (Streaming Platform)

Role: Background Sound Editor

Episodes: 6 Episodes

Goal: Designed and edited detailed background ambiences to support narrative continuity and emotional tone across all six episodes. Maintained spatial realism and consistency while meeting professional broadcast specifications, working within a collaborative post-production workflow to deliver high-quality soundscapes for streaming distribution.

Background Editing Ambience Design TV Series
Documentary project poster

The Grove

Production: Anchored Lens Productions (Atlanta, USA)

Type: Feature Film

Role: Sound Designer and Audio Consultant

Goal: Led the sound design and served as audio consultant throughout production, shaping the film's sonic identity to support its narrative tone and atmosphere. Advised on creative and technical audio decisions from pre-production through final mix, ensuring a cohesive and immersive sound experience aligned with the director's vision.

Sound Design Audio Consulting Feature Film
Drama Web Series project poster

Tinta Negra

Type: Narrative Short Film

Role: Sound Designer

Goal: Crafted layered soundscapes and textural transitions to build psychological tension and atmosphere throughout the film. The sound design supports emotional pacing and narrative immersion, using restraint and carefully placed sonic details to amplify suspense without overwhelming the story.

Sound Design Suspense Short Film
Lottery film poster

Lottery

Type: Narrative Short Film (Drama)

Role: Sound Effects Editor

Goal: Edited and shaped sound effects to support emotional weight, narrative transitions, and continuity throughout the film. The sound reinforces tension and guides the audience through a non-linear story that moves between past and present, maintaining focus on the drama without distraction.

Sound Effects Drama Short Film
Break A Leg film poster

Break A Leg

Type: Narrative Short Film (Comedy)

Role: Re-Recording Mixer

Goal: Delivered the final mix with special attention to comedic timing, dialogue clarity, and dynamic balance. The mix supports performance-driven humor while maintaining cohesion and polish, ensuring each beat lands with the right rhythm and weight.

Mixing Comedy Short Film
La Marea Es Verde film poster

La Marea Es Verde

Type: Narrative Short Film (Drama)

Role: Dialogue Editor

Goal: Focused on dialogue editing to preserve the natural performances, emotional intimacy, and authenticity at the heart of the story. Maintained clarity and continuity while subtly supporting character-driven storytelling, ensuring the performances remained front and center without distraction.

Dialogue Editing Drama Short Film

Podcasts

Audio editing, mixing, and sound design for narrative podcasts and audio storytelling

Between the East and the West

Type: Narrative Podcast Series

Role: Audio Editor & Mix Engineer

Goal: Edited and mixed over 30 episodes, focusing on dialogue clarity, pacing and consistency to create an intimate and engaging listening experience. The work supports long-form, narrative-driven conversations centered on identity, culture and personal journeys across continents.

Dialogue Editing Mixing Narrative Podcast

Banorte desde Catar

Type: Branded Podcast Series

Role: Audio Editor & Mix Engineer

Language: Spanish

Goal: Edited and mixed dialogue to ensure clarity, consistency and broadcast-quality sound across all episodes. Maintained a polished, brand-aligned listening experience for a Spanish-speaking audience while supporting narrative flow and engagement.

Branded Content Audio Editing Spanish

Video Games Content

Sonic branding, commercials, and audio for digital media campaigns

Afloat

Type: Video Game Project

Tools: Unity · Wwise

Role: Sound Designer (Cinematics & Character Movement)

Goal: Designed immersive audio for cinematic sequences and all movement mechanics of the main robot character. Crafted responsive audio feedback that reinforces gameplay flow and maintains player attention through precise sound-to-action synchronization. The movement-based audio design enhances the physicality of the character while supporting narrative moments without distraction, creating a cohesive sonic identity that keeps players engaged with the core experience.

Game Audio Unity Wwise Character SFX

Sound Design Demo Reel

A showcase of narrative sound design, foley, dialogue editing, music editing, ambience creation, and final mix for visual media

Created as a final project at Vancouver Film School, this reel demonstrates a complete audio post-production workflow with an emphasis on storytelling and sonic narrative.

Selected Audio Studies & Skill Showcases

Technical demonstrations and focused studies exploring specific aspects of sound design and audio production

Foley & Sound Effects Study — Lords of the Fallen

Type: Audio Design Study

Role: Foley Artist & Sound Effects Designer

Goal: This study isolates foley and sound effects design by intentionally excluding music, allowing the raw sound work to stand on its own. The focus is on physicality, texture, and sonic detail—crafting realistic impact, weight, and spatial clarity. Every footstep, weapon clash, and environmental interaction is designed to convey material, force, and presence with technical precision and clarity.

Foley Sound Effects Game Audio Audio Study

Music Editing Study — Resident Evil 8 Trailer

Type: Music Editing Study

Role: Music Editor

Goal: This study explores music editing to picture within a cinematic trailer context. The focus is on shaping rhythm, dynamics, and structure to enhance tension, pacing, and emotional impact. Precise synchronization with visual beats, careful management of narrative flow, and maintaining mood consistency across dramatic shifts were central objectives. The edit demonstrates how strategic musical placement and timing can amplify story moments and sustain viewer engagement.

Music Editing Trailer Game Audio Cinematic

Let's Create Something Extraordinary

Whether you're a director, producer, or creator, I'm here to bring your vision to life with sound that resonates. Let's collaborate and craft audio experiences that captivate and inspire.

Typically respond within 24-48 hours
Available for remote & on-site projects